enemy recompile

Witness the birth of sapient AI in this atmospheric hacking adventure set in the sprawling world of Recompile.

 

Combining traditional Metroidvania mechanics with a dynamic branching narrative system, Recompile challenges players to explore, fight, hack and survive. Discover the many secrets beneath the ancient digital landscape, and prepare for system-wide reconfiguration.

The game’s entire narrative takes place within 1 second of real time.

enemy recompile

Witness the birth of sapient AI in this atmospheric hacking adventure set in the sprawling world of Recompile.

 

Combining traditional Metroidvania mechanics with a dynamic branching narrative system, Recompile challenges players to explore, fight, hack and survive. Discover the many secrets beneath the ancient digital landscape, and prepare for system-wide reconfiguration.

The game’s entire narrative takes place within 1 second of real time.

  explore in RecompileExplore

Delve into the ancient, sprawling ruins of the Mainframe and discover a range of traversal abilities to help you on your journey towards attaining true sapience.

Recompile aims to be the first ever Metroidvania-style game to include multiple, highly dynamic critical paths. Your play style and choices matter, weaving together a narrative unique to you as the true nature of the mysterious virtual world is revealed.

fight in recompileFight

The untimely fall of the Seven Suns lead to a millenia of neglect, gradually transforming the Mainframe’s vast repository of code into a race of half-sentient, half-deterministic subroutines. They exist in a state of flux, as if trapped by their programming in a kind of twisted digital purgatory. You, The Program, must decide on whether to help or hinder the denizens of the Mainframe. The inhabitants are strange and diverse, and many are found to be inherently hostile. A full complement of powerful weapons and abilities are available to help you survive, defend and destroy.

hack in recompile Hack

Every single environmental feature, including power grids, locked doors and even huge enemy spawning machines are all powered by intricate, interconnected logic gate circuitry.

Nothing is hardcoded, everything is systemic, and everything fully exploitable. Logic gates can be freely inverted, overridden or disabled entirely, allowing puzzles or other threatening obstacles to be peacefully and safely bypassed. Even the inhabitants themselves can be tampered with, their programming changed to follow the player’s commands.

awaken in recompileAwaken

 

Recompile is a game about choices and consequences.

Life and death. Chaos and determinism. Sentience and sapience. Intelligence exists in many forms. In this dying world, one must explore all possibilities. Observe and respect all perspectives. Only then, can we truly survive.

  explore in Recompile

Explore

Delve into the ancient, sprawling ruins of the Mainframe and discover a range of traversal abilities to help you on your journey towards attaining true sapience.

Recompile aims to be the first ever Metroidvania-style game to include multiple, highly dynamic critical paths. Your play style and choices matter, weaving together a narrative unique to you as the true nature of the mysterious virtual world is revealed.

fight in recompile

Fight

The untimely fall of the Seven Suns lead to a millenia of neglect, gradually transforming the Mainframe’s vast repository of code into a race of half-sentient, half-deterministic subroutines. They exist in a state of flux, as if trapped by their programming in a kind of twisted digital purgatory. You, The Program, must decide on whether to help or hinder the denizens of the Mainframe. The inhabitants are strange and diverse, and many are found to be inherently hostile. A full complement of powerful weapons and abilities are available to help you survive, defend and destroy.

hack in recompile

Hack

Every single environmental feature, including power grids, locked doors and even huge enemy spawning machines are all powered by intricate, interconnected logic gate circuitry.

Nothing is hardcoded, everything is systemic, and everything fully exploitable. Logic gates can be freely inverted, overridden or disabled entirely, allowing puzzles or other threatening obstacles to be peacefully and safely bypassed. Even the inhabitants themselves can be tampered with, their programming changed to follow the player’s commands.

awaken in recompile

Awaken

 

Recompile is a game about choices and consequences.

Life and death. Chaos and determinism. Sentience and sapience. Intelligence exists in many forms. In this dying world, one must explore all possibilities. Observe and respect all perspectives. Only then, can we truly survive.

Platforms

PC 

Languages

TBD

Price

TBD

Age rating

TBD

Release date

2020

Genre

3D Metroidvania

Frequently Asked Questions

Who are the devs?
Phigames is a team of 4 developers working from Manchester in the UK. Phi leads the team and handles code and game design, James takes care of animation and visuel effects, Richard does sound design and music, and Faye handles narrative and puzzle design.
Single or multiplayer?
Recompile is a single player game.
Where can I buy Recompile?
You can wishlist Recompile on Steam now! More platforms TBA.
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